Development of Android-Based Interactive Learning Media on Global Warming Material to Improve Student Learning Outcomes

  • Bildden Lingga Universitas Negeri Medan
  • Dewi Wulandari Departemen Fisika, Fakultas Matematika dan Ilmu Pengetahuan Alam, Universitas Negeri Medan
Keywords: Learning Media , Interactive Media, Global Warming, Learning Outcomes

Abstract

Conventional learning makes students less motivated to learn so that it affects learning outcomes that are not good. This study aims to develop and produce Android-based learning media on valid, practical and effective global warming material using Smart Apps Creator software. This research was conducted using the 4D method (Define, Design, Develop, Disseminate). The instruments used were expert validation questionnaires, teacher and student response questionnaires. At the validation stage, the material expert's research results obtained an average percentage of 88.46% with a very valid category. The results of the media expert assessment obtained an average percentage of 93.75% with a very valid category. The results of the practicality test by teachers obtained an average percentage of 100% with a very practical category and the practicality test in small groups obtained an average percentage of 87.88% and in large groups 87.98% with a very practical category. The effectiveness test results obtained an N-Gain value of 0.79 with a high category, so that android-based learning media is categorized as effective. The results obtained show that android-based Learning Media is very valid, very practical, and effective to use as a learning media in physics learning

Published
2025-09-30